Résumé · Updated October 2026
Aya Almomany
iOS Engineer Swift SwiftUI UIKit Mobile Quality & Automation
Amman, Jordan · +962 79 260 4002 · ayazalmomany@gmail.com · linkedin.com/in/aya-almomany · ayaalmomany.com
Amman, Jordan · Open to remote and on-site roles
Summary
iOS Engineer with 2 years of native iOS development experience across professional and freelance work, specialized in the App Store ecosystem. Builds mobile features using Swift, SwiftUI, UIKit, networking and modern iOS architecture. Experienced with authentication, API integration, navigation, push notifications and debugging, with a strong QA automation background spanning Maestro, XCTest, GitHub Actions and release validation.
Technical Skills
- iOS: Swift, SwiftUI, UIKit, Swift Concurrency (async/await), Core Data / SwiftData, push notifications
- Architecture & Integration: MVVM, MVC, Clean Architecture, dependency injection, URLSession, Alamofire, REST APIs, Firebase
- Tools & Quality: Xcode, Git, pull requests, SPM, CocoaPods, XCTest, Maestro, Fastlane, GitHub Actions, Postman, SQL, JIRA
Experience
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Freelance iOS Developer & Mobile QA Engineer
- Develop native iOS features with Swift and SwiftUI/UIKit, including authentication, API-backed screens, navigation, push notifications and bug fixes.
- Apply MVVM and modular design practices, integrate REST APIs, and collaborate through Git-based workflows.
- Support mobile release quality with functional, regression and automated testing, including Maestro-based workflows and API validation.
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iOS Engineer
- Contributed to iOS development and mobile release quality, working on application flows, integration validation and issue investigation.
- Built a mobile automation workspace from scratch using Maestro, with reusable flows, selectors and assertions for smoke and regression coverage.
- Integrated mobile test suites into GitHub Actions with parallel execution and failure reporting, reducing regression testing time by ~50%.
- Collaborated with developers and product stakeholders in Agile delivery; documented and triaged issues using JIRA, Postman, Figma and SQL.
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Game Development Trainee (Unity / C#)
- Developed gameplay mechanics and user interface elements for PC and Android builds using Unity and C#; tested functionality, stability and usability.
Selected iOS Projects
Hirely Job Discovery iOS App (SwiftUI)
Designed and built a streaming-style job discovery app in SwiftUI (iOS 18): hero carousel, Top 10 matches, job detail sheet with an animated apply flow, search filters and an application tracker. Used Observation (@Observable) for state, ScrollPosition and scroll transitions, matchedGeometryEffect and haptic feedback; all artwork is generated in code.
Case study ayaalmomany.com/work/hirelySolace Meditation & Wellbeing iOS App (SwiftUI)
Built a meditation and sleep app with animated MeshGradient backgrounds, a full-screen session player and a phase-timed breathing exercise. Implemented Swift Charts dashboards (sleep stages, HRV, mindful minutes) and a reusable glass-style component library. Both apps include a scripted demo mode with OSLog markers that automates simulator video and screenshot capture.
Case study ayaalmomany.com/work/solaceWellness iOS Application Freelance Project
Built iOS functionality for a wellness-focused mobile application, applying native UI development and app integration practices.
AI Calorie Tracking iOS Application Independent Project
Created a calorie-tracking iOS application with an AI-assisted tracking concept; implemented mobile user experiences and application flows.